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Blender V4.5
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#include <cstring>#include "MEM_guardedalloc.h"#include "DNA_cloth_types.h"#include "DNA_customdata_types.h"#include "DNA_key_types.h"#include "DNA_mesh_types.h"#include "DNA_meshdata_types.h"#include "DNA_object_types.h"#include "DNA_scene_types.h"#include "BLI_bitmap.h"#include "BLI_linklist.h"#include "BLI_math_geom.h"#include "BLI_math_matrix.h"#include "BLI_math_vector_types.hh"#include "BLI_span.hh"#include "BLI_string.h"#include "BLI_task.hh"#include "BLI_utildefines.h"#include "BLI_vector.hh"#include "BKE_editmesh.hh"#include "BKE_editmesh_cache.hh"#include "BKE_geometry_set.hh"#include "BKE_key.hh"#include "BKE_layer.hh"#include "BKE_lib_id.hh"#include "BKE_material.hh"#include "BKE_mesh.hh"#include "BKE_mesh_iterators.hh"#include "BKE_mesh_runtime.hh"#include "BKE_mesh_wrapper.hh"#include "BKE_modifier.hh"#include "BKE_multires.hh"#include "BKE_object.hh"#include "BKE_object_types.hh"#include "BKE_paint.hh"#include "BKE_shrinkwrap.hh"#include "DEG_depsgraph.hh"#include "DEG_depsgraph_query.hh"Go to the source code of this file.
Classes | |
| struct | blender::bke::MappedUserData |
Namespaces | |
| namespace | blender |
| namespace | blender::bke |
Macros | |
| #define | ASSERT_IS_VALID_MESH_INPUT(mesh) |
| #define | ASSERT_IS_VALID_MESH_OUTPUT(mesh) |
Functions | |
| static void | blender::bke::mesh_init_origspace (Mesh &mesh) |
| static void | blender::bke::mesh_set_only_copy (Mesh *mesh, const CustomData_MeshMasks *mask) |
| static Span< float3 > | blender::bke::get_orco_coords (const Object &ob, const BMEditMesh *em, eCustomDataType layer_type, Array< float3 > &storage) |
| static Mesh * | blender::bke::create_orco_mesh (const Object &ob, const Mesh &mesh, const BMEditMesh *em, eCustomDataType layer) |
| static MutableSpan< float3 > | blender::bke::orco_coord_layer_ensure (Mesh &mesh, const eCustomDataType layer) |
| static void | blender::bke::add_orco_mesh (Object &ob, const BMEditMesh *em, Mesh &mesh, const Mesh *mesh_orco, const eCustomDataType layer) |
| static void | blender::bke::mesh_calc_finalize (const Mesh &mesh_input, Mesh &mesh_eval) |
| static Mesh * | blender::bke::modifier_modify_mesh_and_geometry_set (ModifierData *md, const ModifierEvalContext &mectx, Mesh *input_mesh, GeometrySet &geometry_set) |
| static void | blender::bke::set_rest_position (Mesh &mesh) |
| static void | blender::bke::mesh_calc_modifiers (Depsgraph &depsgraph, const Scene &scene, Object &ob, const bool use_deform, const bool need_mapping, const CustomData_MeshMasks &dataMask, const bool use_cache, const bool allow_shared_mesh, Mesh **r_deform, Mesh **r_final, GeometrySet **r_geometry_set) |
| bool | blender::bke::editbmesh_modifier_is_enabled (const Scene *scene, const Object *ob, ModifierData *md, bool has_prev_mesh) |
| static MutableSpan< float3 > | blender::bke::mesh_wrapper_vert_coords_ensure_for_write (Mesh *mesh) |
| static void | blender::bke::editbmesh_calc_modifiers (Depsgraph &depsgraph, const Scene &scene, Object &ob, const CustomData_MeshMasks &dataMask, Mesh **r_cage, Mesh **r_final, GeometrySet **r_geometry_set) |
| static void | blender::bke::mesh_build_extra_data (const Depsgraph &depsgraph, const Object &ob, const Mesh &mesh_eval) |
| static void | blender::bke::mesh_build_data (Depsgraph &depsgraph, const Scene &scene, Object &ob, const CustomData_MeshMasks &dataMask, const bool need_mapping) |
| static void | blender::bke::editbmesh_build_data (Depsgraph &depsgraph, const Scene &scene, Object &obedit, CustomData_MeshMasks &dataMask) |
| static void | blender::bke::object_get_datamask (const Depsgraph &depsgraph, Object &ob, CustomData_MeshMasks &r_mask, bool *r_need_mapping) |
| Mesh * | blender::bke::mesh_get_eval_deform (Depsgraph *depsgraph, const Scene *scene, Object *ob, const CustomData_MeshMasks *dataMask) |
| Mesh * | blender::bke::mesh_create_eval_final (Depsgraph *depsgraph, const Scene *scene, Object *ob, const CustomData_MeshMasks *dataMask) |
| Mesh * | blender::bke::mesh_create_eval_no_deform (Depsgraph *depsgraph, const Scene *scene, Object *ob, const CustomData_MeshMasks *dataMask) |
| Mesh * | blender::bke::mesh_create_eval_no_deform_render (Depsgraph *depsgraph, const Scene *scene, Object *ob, const CustomData_MeshMasks *dataMask) |
| Mesh * | blender::bke::editbmesh_get_eval_cage (Depsgraph *depsgraph, const Scene *scene, Object *obedit, BMEditMesh *em, const CustomData_MeshMasks *dataMask) |
| Mesh * | blender::bke::editbmesh_get_eval_cage_from_orig (Depsgraph *depsgraph, const Scene *scene, Object *obedit, const CustomData_MeshMasks *dataMask) |
| static void | blender::bke::make_vertexcos__mapFunc (void *user_data, int index, const float co[3], const float[3]) |
| void | blender::bke::mesh_get_mapped_verts_coords (Mesh *mesh_eval, MutableSpan< float3 > r_cos) |
Topology Queries | |
| void | blender::bke::mesh_data_update (Depsgraph &depsgraph, const Scene &scene, Object &ob, const CustomData_MeshMasks &dataMask) |
| #define ASSERT_IS_VALID_MESH_INPUT | ( | mesh | ) |
Validate all meshes being modified, input and output. This is slow (even for debug mode), enable manually when investigating bugs.
Definition at line 69 of file mesh_data_update.cc.
Referenced by blender::bke::editbmesh_calc_modifiers(), and blender::bke::mesh_calc_modifiers().
| #define ASSERT_IS_VALID_MESH_OUTPUT | ( | mesh | ) |
Definition at line 73 of file mesh_data_update.cc.
Referenced by blender::bke::editbmesh_calc_modifiers(), and blender::bke::mesh_calc_modifiers().