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| void | blender::ed::sculpt_paint::hide::sync_all_from_faces (Object &object) |
| void | blender::ed::sculpt_paint::hide::tag_update_visibility (const bContext &C) |
| void | blender::ed::sculpt_paint::hide::mesh_show_all (const Depsgraph &depsgraph, Object &object, const IndexMask &node_mask) |
| void | blender::ed::sculpt_paint::hide::grids_show_all (Depsgraph &depsgraph, Object &object, const IndexMask &node_mask) |
Operators that act upon a user-selected area.
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| static void | blender::ed::sculpt_paint::hide::partialvis_gesture_update_mesh (gesture::GestureData &gesture_data) |
| static void | blender::ed::sculpt_paint::hide::partialvis_gesture_update_grids (Depsgraph &depsgraph, gesture::GestureData &gesture_data) |
| static void | blender::ed::sculpt_paint::hide::partialvis_gesture_update_bmesh (gesture::GestureData &gesture_data) |
| static void | blender::ed::sculpt_paint::hide::hide_show_begin (bContext &C, wmOperator &op, gesture::GestureData &) |
| static void | blender::ed::sculpt_paint::hide::hide_show_apply_for_symmetry_pass (bContext &C, gesture::GestureData &gesture_data) |
| static void | blender::ed::sculpt_paint::hide::hide_show_end (bContext &C, gesture::GestureData &gesture_data) |
| static void | blender::ed::sculpt_paint::hide::hide_show_init_properties (bContext &, gesture::GestureData &gesture_data, wmOperator &op) |
| static wmOperatorStatus | blender::ed::sculpt_paint::hide::hide_show_gesture_box_exec (bContext *C, wmOperator *op) |
| static wmOperatorStatus | blender::ed::sculpt_paint::hide::hide_show_gesture_lasso_exec (bContext *C, wmOperator *op) |
| static wmOperatorStatus | blender::ed::sculpt_paint::hide::hide_show_gesture_line_exec (bContext *C, wmOperator *op) |
| static wmOperatorStatus | blender::ed::sculpt_paint::hide::hide_show_gesture_polyline_exec (bContext *C, wmOperator *op) |
| static void | blender::ed::sculpt_paint::hide::hide_show_operator_gesture_properties (wmOperatorType *ot) |
| void | blender::ed::sculpt_paint::hide::PAINT_OT_hide_show (wmOperatorType *ot) |
| void | blender::ed::sculpt_paint::hide::PAINT_OT_hide_show_lasso_gesture (wmOperatorType *ot) |
| void | blender::ed::sculpt_paint::hide::PAINT_OT_hide_show_line_gesture (wmOperatorType *ot) |
| void | blender::ed::sculpt_paint::hide::PAINT_OT_hide_show_polyline_gesture (wmOperatorType *ot) |
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Functions that assist with applying changes to the different bke::pbvh::Tree types.
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| enum class | blender::ed::sculpt_paint::hide::VisAction { blender::ed::sculpt_paint::hide::Hide = 0
, blender::ed::sculpt_paint::hide::Show = 1
} |
| static bool | blender::ed::sculpt_paint::hide::action_to_hide (const VisAction action) |
| static void | blender::ed::sculpt_paint::hide::calc_face_hide (const Span< int > node_faces, const OffsetIndices< int > faces, const Span< int > corner_verts, const Span< bool > hide_vert, MutableSpan< bool > hide_face) |
| static void | blender::ed::sculpt_paint::hide::flush_face_changes_node (Mesh &mesh, bke::pbvh::Tree &pbvh, const IndexMask &node_mask, const Span< bool > hide_vert) |
| static void | blender::ed::sculpt_paint::hide::flush_face_changes (Mesh &mesh, const Span< bool > hide_vert) |
| static void | blender::ed::sculpt_paint::hide::flush_edge_changes (Mesh &mesh, const Span< bool > hide_vert) |
| static void | blender::ed::sculpt_paint::hide::vert_hide_update (const Depsgraph &depsgraph, Object &object, const IndexMask &node_mask, const FunctionRef< void(Span< int >, MutableSpan< bool >)> calc_hide) |
| static void | blender::ed::sculpt_paint::hide::grid_hide_update (Depsgraph &depsgraph, Object &object, const IndexMask &node_mask, const FunctionRef< void(const int, MutableBoundedBitSpan)> calc_hide) |
| static void | blender::ed::sculpt_paint::hide::partialvis_update_bmesh_verts (const Set< BMVert *, 0 > &verts, const VisAction action, const FunctionRef< bool(BMVert *v)> should_update, bool *any_changed, bool *any_visible) |
| static void | blender::ed::sculpt_paint::hide::partialvis_update_bmesh_faces (const Set< BMFace *, 0 > &faces) |
| static void | blender::ed::sculpt_paint::hide::partialvis_update_bmesh_nodes (const Depsgraph &depsgraph, Object &ob, const IndexMask &node_mask, const VisAction action, const FunctionRef< bool(BMVert *v)> vert_test_fn) |
|
Operators that act upon the entirety of a given object's mesh.
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| static constexpr float | blender::ed::sculpt_paint::hide::VERTEX_ITERATION_THRESHOLD = 50000.0f |
| static void | blender::ed::sculpt_paint::hide::partialvis_all_update_mesh (const Depsgraph &depsgraph, Object &object, const VisAction action, const IndexMask &node_mask) |
| static void | blender::ed::sculpt_paint::hide::partialvis_all_update_grids (Depsgraph &depsgraph, Object &object, const VisAction action, const IndexMask &node_mask) |
| static void | blender::ed::sculpt_paint::hide::partialvis_all_update_bmesh (const Depsgraph &depsgraph, Object &ob, const VisAction action, const IndexMask &node_mask) |
| static wmOperatorStatus | blender::ed::sculpt_paint::hide::hide_show_all_exec (bContext *C, wmOperator *op) |
| static void | blender::ed::sculpt_paint::hide::partialvis_masked_update_mesh (const Depsgraph &depsgraph, Object &object, const VisAction action, const IndexMask &node_mask) |
| static void | blender::ed::sculpt_paint::hide::partialvis_masked_update_grids (Depsgraph &depsgraph, Object &object, const VisAction action, const IndexMask &node_mask) |
| static void | blender::ed::sculpt_paint::hide::partialvis_masked_update_bmesh (const Depsgraph &depsgraph, Object &ob, const VisAction action, const IndexMask &node_mask) |
| static wmOperatorStatus | blender::ed::sculpt_paint::hide::hide_show_masked_exec (bContext *C, wmOperator *op) |
| static void | blender::ed::sculpt_paint::hide::hide_show_operator_properties (wmOperatorType *ot) |
| void | blender::ed::sculpt_paint::hide::PAINT_OT_hide_show_masked (wmOperatorType *ot) |
| void | blender::ed::sculpt_paint::hide::PAINT_OT_hide_show_all (wmOperatorType *ot) |
| static void | blender::ed::sculpt_paint::hide::invert_visibility_mesh (const Depsgraph &depsgraph, Object &object, const IndexMask &node_mask) |
| static void | blender::ed::sculpt_paint::hide::invert_visibility_grids (Depsgraph &depsgraph, Object &object, const IndexMask &node_mask) |
| static void | blender::ed::sculpt_paint::hide::invert_visibility_bmesh (const Depsgraph &depsgraph, Object &object, const IndexMask &node_mask) |
| static wmOperatorStatus | blender::ed::sculpt_paint::hide::visibility_invert_exec (bContext *C, wmOperator *op) |
| void | blender::ed::sculpt_paint::hide::PAINT_OT_visibility_invert (wmOperatorType *ot) |
| template<bool value> |
| static void | blender::ed::sculpt_paint::hide::affect_visibility_mesh (const IndexRange face, const Span< int > corner_verts, const Span< bool > read_buffer, MutableSpan< bool > write_buffer) |
| static void | blender::ed::sculpt_paint::hide::propagate_vertex_visibility (Mesh &mesh, DualBuffer &buffers, const VArraySpan< bool > &hide_poly, const VisAction action, const int iterations) |
| static void | blender::ed::sculpt_paint::hide::update_undo_state (const Depsgraph &depsgraph, Object &object, const IndexMask &node_mask, const Span< bool > old_hide_vert, const Span< bool > new_hide_vert) |
| static void | blender::ed::sculpt_paint::hide::update_node_visibility_from_face_changes (bke::pbvh::Tree &pbvh, const IndexMask &node_mask, const Span< bool > orig_hide_poly, const Span< bool > new_hide_poly, const Span< bool > hide_vert) |
| static void | blender::ed::sculpt_paint::hide::grow_shrink_visibility_mesh (const Depsgraph &depsgraph, Object &object, const IndexMask &node_mask, const VisAction action, const int iterations) |
| static void | blender::ed::sculpt_paint::hide::grow_shrink_visibility_grid (Depsgraph &depsgraph, Object &object, const IndexMask &node_mask, const VisAction action, const int iterations) |
| static Array< bool > | blender::ed::sculpt_paint::hide::duplicate_visibility_bmesh (const Object &object) |
| static void | blender::ed::sculpt_paint::hide::grow_shrink_visibility_bmesh (const Depsgraph &depsgraph, Object &object, const IndexMask &node_mask, const VisAction action, const int iterations) |
| static wmOperatorStatus | blender::ed::sculpt_paint::hide::visibility_filter_exec (bContext *C, wmOperator *op) |
| void | blender::ed::sculpt_paint::hide::PAINT_OT_visibility_filter (wmOperatorType *ot) |
Implements the bke::pbvh::Tree node hiding operator.
Definition in file paint_hide.cc.